﻿using System;
using System.Collections.Generic;
using TicTacGadget.Services;

namespace TicTacGadget
{
    public interface IGameHost
    {
        string Player { get; set; }
        Guid HostId { get; set; }
        void GameBoardMove(Guid gameId, Move move);
        void GameBoardEnd(Move winningMove, IList<Move> moves);
    }
}
